I exported my character without applying mirror modifier and it seems it works well in both situation. Will it make any differences?

  • 2
    $\begingroup$ Exporting in formats like .dae, .fbx, .obj has Apply Modifiers option, and in some cases it's checked by default. In this case the modifier has been applied automatically (even without your action). If it hadn't I think you would have noticed that. $\endgroup$ – Mr Zak Sep 9 '15 at 16:19
  • $\begingroup$ ok, you can add your comment as answer. thanks. $\endgroup$ – user3160302 Sep 11 '15 at 11:24

In exporting options, you may see that in many cases there is Apply modifiers option, and often it is ticked by default:

enter image description here

Example is for .ply, the same behaviour is in case of exporting to .fbx, .obj, .x3d.
Note: default options of Blender itself also may be changed.

In this case your exported objects/s will be actually mirrored without your action. With that option unticked you will notice difference because if not applied, modifiers change how the object is displayed and rendered, but not actual geometry.

  • $\begingroup$ can you please check the link on your answer? $\endgroup$ – user1853 Feb 8 '16 at 21:18
  • $\begingroup$ @cegaton thanks for notifying, don't know how could that happen, for some reason I didn't check it after including in the answer. $\endgroup$ – Mr Zak Feb 8 '16 at 22:38

Your Answer

By clicking “Post Your Answer”, you agree to our terms of service, privacy policy and cookie policy

Not the answer you're looking for? Browse other questions tagged or ask your own question.