I have a shot put together with a model that is textured to my standards and lit to match my scene and I like the way it looks in the render view.
My issue is that this does not match what shows up in the render.
(The positioning is a little different, but you get the idea).
Anyhow, I've been tinkering around in the settings and can't get it to look right. I'm pretty new to this program and was wondering if I may just have some of my settings messed up or if it's an issue with my laptop rendering. Any thoughts?
Here's my node setup for the material.