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I want to render this creature:

enter image description here

The problem is that it is made out of edges, is there a way to somehow render these edges?

thanks.

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    $\begingroup$ If you want to make a render of your viewport go to Render-->OpenGL Render Image. $\endgroup$
    – Paul Gonet
    Sep 5 '15 at 16:55
  • $\begingroup$ Which render engine are you going to be using, Cycles or Blender Render? $\endgroup$ Sep 5 '15 at 17:00
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enter image description here

Add a skin modifier which adds geometry to the mesh.

The image below shows two mesh objects one with the modifier visible and the selected mesh has modifier not visible comparison.

enter image description here

The image belows the skin close to the edges (skinnier).

To achieve this in edit mode use the keystroke Ctrl+a and move the mouse.

enter image description here

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  • $\begingroup$ not really what i want, i want it to render exactly the same like in the pucture $\endgroup$
    – Eden
    Sep 5 '15 at 17:46

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