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It seems there are many tools, such as the knife tool, that cause the viewports to lock up when you are "in" the tool. By "lock up" I mean that while in the tool I cannot rotate, pan, or zoom the view. This would be super handy and seems like a no-brainer. Thanks for your help! -Ben

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  • $\begingroup$ What is the problem to rotate / grab the view while in the Knife tool by pressing MMB / Shift + MMB ? You can also zoom as usual, by scrolling the wheel. $\endgroup$ – Mr Zak Sep 4 '15 at 21:27
  • $\begingroup$ That's what I mean. I expect I SHOULD be able to do that, but I can't. I say the view locks up and the normal mouse navigation you are describing does not work as long as the tool is active. $\endgroup$ – Ben Mora Sep 4 '15 at 21:34
  • $\begingroup$ I'm not sure where the problem is, as it works for me pretty well (versions 2.74 and 2.75 ) $\endgroup$ – Mr Zak Sep 4 '15 at 21:38
  • $\begingroup$ Wait, silly me... I've been using not a regular mouse but a 3D mouse (3Dconnexion) and got so used to it that I forgot I was doing it. I just tested with regular mouse and it IS working as I would expect. So I guess the issue is that this 3D mouse stops manipulating the view while the tool is active. I guess there's not likely a solution for that as it is a third-party issue. $\endgroup$ – Ben Mora Sep 4 '15 at 21:43
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I figured out my problem. I am using a 3Dconnexion 3D mouse and it does not manipulate my view while a tool is active. The normal mouse/keyboard ways of rotating etc do still work as expected while a tool is active.

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    $\begingroup$ I would submit that as a bug, you shouldn't have to switch to a normal mouse. 3dmouse support is programmed into blender so I expect the issue is there. $\endgroup$ – sambler Sep 5 '15 at 9:15

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