How I can do an operation in blender like Autocad's edgesurf?
In Autocad, edgesurf creates a mesh between four contiguous edges or curves:
Access methods from autocad:
- Ribbon: Mesh Modeling tabPrimitives panelModeling, Meshes, Edge Surface
- Menu: DrawModelingMeshesEdge Mesh
- Command entry: edgesurf
Select four adjoining edges that define the mesh. The edges can be lines, arcs, splines, or open polylines. The edges must touch at their endpoints to form a single, closed loop.