I have an avatar mesh and I want to separate different animations, each animation in a different timeline in order to create blending animation. I do not know how to begin this process on Blender. Can someone help me please?

  • 2
    $\begingroup$ Check out the NLA Editor blender.org/manual/animation/editors/nla.html $\endgroup$ – batFINGER Sep 3 '15 at 18:42
  • $\begingroup$ If I'm correctly interpreting what you mean by "blending", this seems like a job for Shape Keys. blender.org/manual/animation/techs/shape/… $\endgroup$ – Mentalist Sep 4 '15 at 12:24
  • $\begingroup$ Actually blending animation means mixing different animations. $\endgroup$ – Erica Okamura Sep 4 '15 at 17:16
  • $\begingroup$ @batFINGER But before using NLA Editor to mix different animations, I have to create the animations first. But I don't know how to do it using Action Editor. Do you know how? I tried to create 2 animations, but I wasn't able to separate them in different timelines. $\endgroup$ – Erica Okamura Sep 6 '15 at 20:13
  • $\begingroup$ Quick run thru with just start up file and default cube selected. Hit i and insert a keyframe, the cube now has an action. In the Action Editor hit Stash .. it is now in the NLA. Add a new action by either hitting the + NEW button in the Action editor, or by simply adding a keyframe with the cube selected. Once your actions are in the NLA you can slide them around on the timeline, for example walk animation from 1 to 100, run from 90 to 250. There are options on how to blend the animations, on the link above. $\endgroup$ – batFINGER Sep 6 '15 at 20:41

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