I encountered two problems while modeling with Bezier curves in Blender.
- How do I equalize handle lengths? Basically I would like to make the handle A equal B in length, or make handle B equal to A.
- How do I maintain constant angle while moving the handle? For example I would like to move the left handle to the left towards the X mark, but following the handle axis.
If it was a vertex on the edge, I would just use GG shortcut (with ALT), to move the vertex along the edge. This shortcut however doesn't work while moving curve handles.