Hear me out. I know there's a "panoramic" mode for cameras now. Thing is, it only works with Cycles. Cycles does not support some things, like particles (halo, line). I need particles, I also need to render an equirectangular render of the scene.

What can I do? Even some mulitple camera setup + external tool would work. Note that I need animations though, an image editor won't do.

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    $\begingroup$ Cycles supports particles, it just doesn't have equivalents to BI particle materials. You could try instancing objects to the particles, then dress them up in the compositor to get the look you want (e.g. glowy halos, motion blur). $\endgroup$ – gandalf3 Aug 31 '15 at 7:39
  • $\begingroup$ Nothing on instanced 3d meshes can easily mimic halo or line particles. Try recreating complex fireworks in Cycles from 3d mesh particles... yeah... $\endgroup$ – Leo Ervin Aug 31 '15 at 7:48
  • $\begingroup$ Some kind of camera setup + external tool would do, again. $\endgroup$ – Leo Ervin Aug 31 '15 at 7:50
  • $\begingroup$ Not dublicate. Although I will need to edit the topic title. I need particles to work too. The answer there is a good solution and is worth to know, but doesn't support particles/hairs as those aren't mirrored which some users will need. $\endgroup$ – Leo Ervin Aug 31 '15 at 13:39
  • $\begingroup$ It seems to me you have two different questions: one on equirectangular porjections (that seems to have an answer) and one on particles. To keep things in order on the site please ask the second one on a different post. $\endgroup$ – user1853 Aug 31 '15 at 14:01