I am struggling with setting bones of eyes in a model. I followed some eye riggings tutorials and applied it on my model.
I can change the direction of eyes with IK's. And when i rotate my model's head, eyes follow the position properly. However when i move another bone like hip bones, eyes moves non-propotional to head. They move fastly. How can I arrange that?
Here is what i did:
i added two bones to both of eyes. and added their IK's. Then i connected the eyes ('n object mode) to bones (in pose mode) with bone choice. Lastly i connected both bones of eyes to head bone with keeping offset.