I have 35 objects, and I need to rotate them such that they complete a 180° rotation. Thus, I need each one to rotate n*5.14°.
Is there a way to do this easily in Blender?
Blender Stack Exchange is a question and answer site for people who use Blender to create 3D graphics, animations, or games. It only takes a minute to sign up.
Sign up to join this communityI have 35 objects, and I need to rotate them such that they complete a 180° rotation. Thus, I need each one to rotate n*5.14°.
Is there a way to do this easily in Blender?
It's a little hard to tell exactly what you're asking, but if you're looking to form a bunch of objects into a 180° semicircle, you can use an Array Modifier:
Just use an Empty as the offset object of the modifier, and keep the origin of the object in the same place as the empty. Then you can rotate the empty by 180/(35-1)
to get the right increments to fill up 180°.