# Rotate Models Incrementally

I have 35 objects, and I need to rotate them such that they complete a 180° rotation. Thus, I need each one to rotate n*5.14°.

Is there a way to do this easily in Blender?

• Are the objects all identical? – PGmath Aug 29 '15 at 14:35
• should they be aligned , as if showing different angles of the same object – Chebhou Aug 29 '15 at 17:14

Just use an Empty as the offset object of the modifier, and keep the origin of the object in the same place as the empty. Then you can rotate the empty by 180/(35-1) to get the right increments to fill up 180°.