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I have tried for tinyCAD, Dynamic Space Bar, Intersect Tool and EdgeTools, Automerge and other stock options, but if I create a new vertex (Shift+D) and constrain it to an axis and I snap it on another edge, it does not merge together and become a lovely piece with that edge. Besides, I have a small space to snap the Vertex near to Edge, but not on the edge. And I still couldn't figure out how I to merge the Vertex with the Edge afterwards.

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But besides that I really like Blender so far and a lot of things are really well thought out and so I think it is me who is wrong.

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  • $\begingroup$ did you try ALT + M in edit mode with the selected vertices? $\endgroup$
    – gladys
    Commented Aug 29, 2015 at 12:25
  • $\begingroup$ yes, but ALT + M of vertices with certain edges makes the the mesh collapse sometimes and acts weird $\endgroup$
    – bambamfox
    Commented Aug 29, 2015 at 12:58
  • $\begingroup$ Why do you duplicate vertice? It's much easier to extrude it, because in that case it will be a part of the mesh, while if duplicated - only as a standalone one, not involved in anything. More than that, if merging duplicated, you should take into account what do you merge with $\endgroup$
    – Mr Zak
    Commented Aug 29, 2015 at 13:14
  • $\begingroup$ hm, I don't really understand why duplicating shall be worse, but,yeah, seems like extrude is much easier xDD $\endgroup$
    – bambamfox
    Commented Aug 29, 2015 at 14:22
  • $\begingroup$ Duplicating isn't worse; it provides you (in this case) with an additional step which is worth doing only if it's needed. And I don't see any reasons why it's really needed $\endgroup$
    – Mr Zak
    Commented Aug 29, 2015 at 15:55

1 Answer 1

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To be able to merge this vertex with the edge you have to have another vertex as a part of the edge, to do so, select the edge and by pressing the W key subdivide it once then you can slide the vertex where you want by pressing ShiftV, and now you can merge this vertex with the other vertices.

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    $\begingroup$ hm, well that works. does it make a difference using subdivide over loopcut and slide? strange though, why isn't snapping made similar to CAD programs, maybe I should look for a proper CAD addon.. $\endgroup$
    – bambamfox
    Commented Aug 29, 2015 at 13:09
  • $\begingroup$ No it doesn't really make any difference as long as you have a vertex which is part of the mesh $\endgroup$
    – A.D.
    Commented Aug 29, 2015 at 13:13
  • $\begingroup$ still it does not make absolutely now in any way any sense to me... that if I can MOVE a snapped vertex along an edge, why don't I have the option to MERGE it when I press LMB???? WHYYYY? $\endgroup$
    – bambamfox
    Commented Aug 29, 2015 at 13:28
  • $\begingroup$ It suppose to work, when you press Alt+M what option do you choose $\endgroup$
    – A.D.
    Commented Aug 29, 2015 at 13:32
  • $\begingroup$ yeah, sometimes it works. I am trying tinyMCE again, this seems to work sometimes too... but it is still not as convenient as a CAD program where you can connect edges as projections, having 90 degree angles and stuff... :/ glender.hybird.org this geometric tool looks awesome, but apparently it's just for an ancient blender $\endgroup$
    – bambamfox
    Commented Aug 29, 2015 at 14:25

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