I'm new to Blender (but I've known Maya for years), and any help y'all can offer would be greatly appreciated!
I'm having a problem similar to the ones in these posts, but the solutions offered there haven't solved my problem:
- [SOLVED] Weird shading bug and rough render (CYCLES)
- Shader artifacts rendering in some spots of the mesh
I'm working with this model that my company bought for a project:
The mesh seems to be generated with a CAD program. It's not pretty; lots of long skinny triangles and whatnot.
I'll focus on one example of the artifacts I'm getting.
The mesh is ugly, but the normals are all pointing out and I've removed duplicate vertices.
Has anyone run into this before? I could really use a hand!