If this were sphere shapes for something like marbles I wouldn't mind, but I'm trying to do some grass. It all looks good while not converted.

enter image description here

But then I convert it and ...

enter image description here

How to avoid this?

Thanks guys,


  • 1
    $\begingroup$ Can you define 'converted'? What are you converting it to? $\endgroup$ – Mike Pan Aug 26 '15 at 23:42
  • $\begingroup$ I was missing making them all single objs before joining them. Got to make a note of that... $\endgroup$ – drpeppercan Aug 27 '15 at 3:09
  • 1
    $\begingroup$ In the Modifiers stack, on the tab corresponding to the Particle sys, there is only one big horizontal button called "convert". Once you use it it'll create one independent mesh per particle. Which you can of course manipulate in many different ways to suit your needs. Without affecting your still controlled particles. $\endgroup$ – drpeppercan Aug 28 '15 at 15:23

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