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In a forum somebody showed how the normal orientation looks for him:

enter image description here

However for me it looks like this:

enter image description here

I don't have this yellow dot at the end (or is it the start???) of the normal, so I think I can not say whether the normal direction is correct, or can I?

Thank you.

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  • $\begingroup$ do you have face select enabled in edit mode? $\endgroup$
    – gladys
    Aug 24, 2015 at 22:07
  • $\begingroup$ @gladys Yes, I do. $\endgroup$
    – tmighty
    Aug 24, 2015 at 22:25
  • $\begingroup$ My guess is that you have a non-planar quad (or ngon) and the 'dot' is on the far side. $\endgroup$
    – user16663
    Aug 24, 2015 at 22:27
  • $\begingroup$ I'd call it the start since it's in the center of the face with the line protruding from it… $\endgroup$
    – catlover2
    Aug 25, 2015 at 1:17
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    $\begingroup$ Note that this dot isn't needed to determine the direction the normal is facing. The base of the cyan line is always in the center of a face, so it's actually entirely coincidence that there is a dot there. $\endgroup$
    – gandalf3
    Aug 25, 2015 at 2:38

3 Answers 3

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The face indicator "dot" is displayed in Wireframe Shading or Solid Viewport Shading while Textured Solid is disabled in Properties panel Shading section.

enter image description here

enter image description here

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This is happening because you're using Textured viewport shading. You need to select one of Bounding Box, Wireframe, Solid, or Material in order to see the face dots:

screenshot of viewport shading selector with check marks showing which ones enable face dot viewing

Also, if you have Textured Solid enabled under Shading in the properties panel, the face dots will only be shown if you are using Wireframe or Bounding Box viewport shading.

screenshot of the properties panel with Shading > Textured Solid circled

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My guess is that the size of the dots got messed up. Just go to user preferences > themes > 3D view:
enter image description here

And then scroll down and adjust the face dot size spinner:
enter image description here

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  • $\begingroup$ It was at 4, I have cranked it up to 10, but that didn't make any difference. $\endgroup$
    – tmighty
    Aug 24, 2015 at 22:59
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    $\begingroup$ @tmighty That's strange, I don't know what's wrong. BTW, the dots have nothing to do with viewing the normals, the dots are shown when you are in face select mode whether you are viewing normals or not. $\endgroup$
    – PGmath
    Aug 24, 2015 at 23:03

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