0
$\begingroup$

Is it possible in the Blender Game Engine to start an animation at say frame 1 and end at frame 20, but after the first playback to start looping frames 5-20?

$\endgroup$
2
$\begingroup$

Try this: enter image description here

It starts one animation and plays it once from frame 1 to 20. Once that animation reached frame 20 the actuator isn't active anymore. This means that if you set up an actuator sensor to a Nand controller to a action loop frame 5 to 20 it will work.

$\endgroup$
1
  • $\begingroup$ If it is working please accept this answer. Thanks $\endgroup$
    – Monster
    Aug 31 '15 at 8:50

Your Answer

By clicking “Post Your Answer”, you agree to our terms of service, privacy policy and cookie policy

Not the answer you're looking for? Browse other questions tagged or ask your own question.