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Im trying to map a texture with transparent but it appears that it has some artifacts around the texture...

enter image description here

i dont have anything black in my uv:

enter image description here

Could some one explain to me what is happening ?

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  • $\begingroup$ So the artifacts are the black outlines? $\endgroup$
    – Jonathan
    Commented Aug 23, 2015 at 15:30
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    $\begingroup$ Please add extra information to your question such as what renderer you are using and what viewport mode the 'artifacts' appear. $\endgroup$ Commented Aug 23, 2015 at 16:25
  • $\begingroup$ Yes they are the black outlines, The render is blender render $\endgroup$
    – Warianos
    Commented Aug 23, 2015 at 17:27
  • $\begingroup$ the artifcats appear in any view $\endgroup$
    – Warianos
    Commented Aug 23, 2015 at 20:27

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In the textures tab you should check the box that sais Alpha and drag it al the way to the right to make the Alpha of the texture 100%. Then go to the material that uses that texture and set the transparancy to 0 so that the material isn't shown but the texture is.

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