I imported an image as a plane in order to place vertices marking all the key contours on it. After a while I realized I didn't know how to make those vertices part of the plane they were on.

If I can't move the vertices on the z axis, and have the image move with them, I can't use the image as a reference the way I'd planned and the whole thing becomes much more difficult.

Is there a way to embed those vertices in the plane that has the image? They are already sitting on it. Or maybe a way to import the image again and integrate the vertices with it then?


the only thing that comes to mind is subdividing the plane in edit mode. then moving your new vertices where you want them.

this may become a little more complicated if your image skews while doing this.

let me know if you need clarification. i can post some screen shots.

  • $\begingroup$ Yes, that is what happens - if i move the vertices, the image distorts and then it is no longer useful at a reference. I could simply subdivide it so much that the resulting grid has vertices near all the contours - but it will not be exact, and the image underneath will become hard to see because of all the lines. But i suppose i'll do that, if only to create a rough version that i can then use to make a more exact rendition. $\endgroup$
    – kim holder
    Aug 20 '15 at 14:00
  • $\begingroup$ @kimholder maybe try some place some empties along the plane $\endgroup$
    – RadioSpace
    Aug 22 '15 at 3:51

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