I have a mesh with a cylindrical extrusion and I would like to make this extrusion appear like a cone or needle. I have tried scaling the end faces/edges/verts of the cylinder, but this scales the entire mesh. I do not want to scale the entire mesh.
+================+ | | | +=============================+ | | | cylinder | | | | (mesh) +=============================+ | | +================+
+================+ | | | +=============+ | ========+ | needle/cone ====== | ========+ | (mesh) +=============+ | | +================+
Yes, I'm in Edit Mode and, yes, pivot center is set to Median Point.