# How can I transform one end of a cylindrical extrusion to create a cone or needle-like structure?

I have a mesh with a cylindrical extrusion and I would like to make this extrusion appear like a cone or needle. I have tried scaling the end faces/edges/verts of the cylinder, but this scales the entire mesh. I do not want to scale the entire mesh.

Before:

+================+
|                |
|                +=============================+
|                                              |
|                           cylinder           |
|                                              |
|    (mesh)      +=============================+
|                |
+================+


Desired result:

+================+
|                |
|                +=============+
|                               ========+
|                   needle/cone          ======
|                               ========+
|    (mesh)      +=============+
|                |
+================+


Yes, I'm in Edit Mode and, yes, pivot center is set to Median Point.

• +1 for the original example images :) You can also take a screenshot or screencast with blender, might be faster.. – gandalf3 Nov 2 '13 at 2:52

You are either in Object Mode or have the whole mesh selected.

Make sure that you are in Edit Mode (Tab). In the header of the 3D View:

Then press A repeatedly until nothing is selected. Then use border select (B) for example to select the right most vertices:

Then scale them down. It might be that you have to change your pivot point to Median Point. Again in the 3D View header:

You also have to make sure that proportional editing is off (O) (header again).

• Thanks, I gave your recommendations a shot, but still having issues. See the screencast in my updated question. – Micah Bolen Oct 31 '13 at 11:49
• I'm selecting the outermost verts and then pressing <kbd>S</kbd> to scale. – Micah Bolen Oct 31 '13 at 11:59
• I updated my answer. You have proportional editing on. – Maccesch Oct 31 '13 at 11:59
• That was it. Proportional editing was the problem. – Micah Bolen Oct 31 '13 at 12:03

Another alternative is to, when the points at the right are selected, press Alt-M to merge the points together.

• Downvoter, please explain? – wchargin Nov 8 '13 at 3:12
• @WChargin I didn't downvote this, but It doesn't answer the question "How to scale down only part of a mesh". – gandalf3 Nov 8 '13 at 19:23
• The question is how to turn it into a cone shaped structure. merging the vertices does that. – Joel Boulet Nov 8 '13 at 21:02