I have a mesh with a cylindrical extrusion and I would like to make this extrusion appear like a cone or needle. I have tried scaling the end faces/edges/verts of the cylinder, but this scales the entire mesh. I do not want to scale the entire mesh.
Before:
+================+
| |
| +=============================+
| |
| cylinder |
| |
| (mesh) +=============================+
| |
+================+
Desired result:
+================+
| |
| +=============+
| ========+
| needle/cone ======
| ========+
| (mesh) +=============+
| |
+================+
Yes, I'm in Edit Mode and, yes, pivot center is set to Median Point.