2
$\begingroup$

The title might be a little confusing, so let me clarify. I want to 3D print a model. However, rather than modeling the 3D print in a certain action pose, I would like to model it in the standard T pose and then deform the mesh with a rig and 3D print that deformed mesh. I currently have a completed 3D model than I successfully 3D printed through Shapeways, but when I rigged it and tried to get a different pose it just wan't possible. Shapeways would not recognize the rig deform and the mesh would be in its default stance.

$\endgroup$
  • $\begingroup$ Have you tried applying the armature deform modifier? $\endgroup$ – gandalf3 Aug 18 '15 at 22:40
  • $\begingroup$ You know it's possible that I forgot to try that. I'll go test it and let you know. Submit it as an answer though so I can give you a thumbs up and mark it as correct if indeed it is correct $\endgroup$ – luigi Aug 18 '15 at 22:59
4
$\begingroup$

Apply the Armature Deform modifier to the mesh object by clicking the Apply button:

enter image description here

If your object has multiple modifiers, you may want to apply them all. To do this quickly, ensure the correct object is selected and press ⎇ AltC > Mesh.

|improve this answer|||||
$\endgroup$

Your Answer

By clicking “Post Your Answer”, you agree to our terms of service, privacy policy and cookie policy

Not the answer you're looking for? Browse other questions tagged or ask your own question.