The title should say it all, I want to use a twist but there is not option for the axis. Why is that and how do we get around this ?


You can add an empty and chose it as origin object in the modifier on the deformed object.

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By rotating the empty you can change the direction of the deformation.

  • $\begingroup$ It should probably be mentioned that the local Z-Axis of the origin object is the one that is used in the deformations. That stumped me for a while. $\endgroup$
    – Ben
    May 11 '19 at 0:28

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