I know you can use the anisotropic BSDF shader to create the blurred effect but how would you make the weirdly reflected colours you get when you hold a CD to a light.

Here's an image example I found on Google Images:enter image description here

I want it so that you could create the colours without just using an image texture of a CD


1 Answer 1


Here's the fake iridescence effect I achieved. Try to experiment with Mapping and Anisotropic nodes settings. enter image description here enter image description here

Here's an animated gif (click on a picture below to see a larger version). enter image description here


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