1
$\begingroup$

So here's my problem. No matter what texture I use or setting I change, my textures always zig-zag all over the object and it looks awful.

I've followed YouTube tutorials to see if I was missing something, but I don't appear to be.

I'm uploading a picture to show what I mean:

Zig-zag texture image

If someone can please advise me here as it's holding up my sponsorship logo.

Many thanks!

$\endgroup$
  • $\begingroup$ Long thin polygons are the worst. Pls avoid them. Also you need to unwrap your mesh to texture it. $\endgroup$ – Jaroslav Jerryno Novotny Aug 14 '15 at 11:53
  • 2
    $\begingroup$ Have you UV unwrapped the mesh? Maybe you could upload your blendfile? $\endgroup$ – gladys Aug 14 '15 at 12:11
  • $\begingroup$ I'm currently trying to but failing. The darn thing won't do what it's supposed to $\endgroup$ – Dailey Aug 14 '15 at 12:21
  • $\begingroup$ I'll upload it now if I can... $\endgroup$ – Dailey Aug 14 '15 at 12:21
  • $\begingroup$ you can upload it to some hosting service (e.g. pasteall or blendexchange) and put the link here. $\endgroup$ – gladys Aug 14 '15 at 12:24
0
$\begingroup$

Convert your curves into a mesh in object mode ALT+C, but I would make a copy of curved mesh just in case. Then I would go to the topview in edit mode and U --> project from view. Then you can add your texture to the mesh

$\endgroup$
  • 2
    $\begingroup$ It's our policy to give the person who solved the problem in the comments a couple days (let alone a few minutes) to post the answer. See this meta post. $\endgroup$ – PGmath Aug 14 '15 at 13:57

Your Answer

By clicking “Post Your Answer”, you agree to our terms of service, privacy policy and cookie policy

Not the answer you're looking for? Browse other questions tagged or ask your own question.