I'm not entirely sure how specific I can be, but i need help with adding cloths to my character. Every tutorial I've seen so far are all tight fit clothing so it just looks like everyone is wearing under armor. I want to learn how to make it a bit more baggy, especially the pants. Is there anyone who can help me?


1 Answer 1


Lets see if this helps.

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  1. Select all the faces of the mesh your want to make clothes for. I did face select, then i highlighted all the faces. (Photo above)

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  1. Duplicate that mesh by hitting 'Shift + D', then press 'enter'. After this you want to scale the mesh by going to your tools manu and hitting the 'scale', 'shrink/fatten', or 'push/pull' tab. (photo above and below)

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  1. To make the mesh "baggy" or thicker you can add a modifier like 'solidify'. (photo below)

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  1. change the 'thickness' value to get the desired results. (photo below) enter image description here

  2. these were my results.(photo below) enter image description here

  3. Thats it! now just shape your clothes to the desired shape and/or add a subdivision surface modifier to make it smoother. Then if you want you can sculpt the clothing, but thats all up to you.

  • $\begingroup$ THANK YOU!! THANK YOU SO FREAKING MUCH! you have no idea how much this has helped me. Greatly appreciated $\endgroup$
    – Mugen893
    Aug 14, 2015 at 15:14
  • 1
    $\begingroup$ your very welcome, have fun!!! $\endgroup$ Aug 14, 2015 at 17:05

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