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When I parent an object to follow a path and animate it, I only get a linear mode animation and changing that in Grapth Editor to bezier doesn't work! How to do that?

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    $\begingroup$ Related - blender.stackexchange.com/questions/31578/…. There actually is another way with adding several Envelope F-Modifiers in the N panel of Graph Editor. But it's very hard to setup, especially when there're a lot of points $\endgroup$ – Mr Zak Aug 12 '15 at 21:52
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When you parent an object to a curve with Follow Path to control its motion,

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In the curve editor you'll be presented with a straight line for the evaluation time with no keyframes or any way to control the interpolation. To fix that press N to access the properties for the curve, look for the modifiers section and erase the generator for the curve.

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Now you can manually animate the motion of the object by animating the evaluation time on the curve using keyframes, those keyframes will default to bezier interpolation.

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