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I choose the scale or rotate option that's on top of the render timeline, but every time I left click, the red circle with the 4 black lines sticking out (3D cursor) is selected, and not the scaling or rotating options. Is there any way I can fix this?

EDIT: I have posted this on blender as a bug. Can someone who has enough reputation close this question as not constructive (ie this question is something that needs to be discussed not answered)? Thank you for all your help.

EDIT 2: This is my computer specific, please check my solution below.

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    $\begingroup$ could you upload a screenshot? $\endgroup$
    – gladys
    Aug 10, 2015 at 17:04
  • $\begingroup$ Video uploaded. $\endgroup$
    – Yubin Lee
    Aug 10, 2015 at 17:36
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    $\begingroup$ You should not only click by LMB, but click and drag if using manipulator (either scale or rotate) (it's not clear good enough from video how exactly do you do that). $\endgroup$
    – Mr Zak
    Aug 10, 2015 at 17:42
  • $\begingroup$ @MrZak what is the manipulator? And I did click and drag. $\endgroup$
    – Yubin Lee
    Aug 10, 2015 at 17:50
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    $\begingroup$ you have to click the LMB and drag at the same time (the LMB must be pushed while dragging) $\endgroup$
    – gladys
    Aug 10, 2015 at 18:13

1 Answer 1

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This is my computer's OpenGL issue, according to people at blender's bug support. Downloading this file and putting it at the same folder where blender.exe is will fix the issue.

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    $\begingroup$ I'm glad that you could find the solution, and thanks for sharing it :) $\endgroup$
    – Bithur
    Aug 18, 2015 at 12:42

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