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I choose the scale or rotate option that's on top of the render timeline, but every time I left click, the red circle with the 4 black lines sticking out (3D cursor) is selected, and not the scaling or rotating options. Is there any way I can fix this?

EDIT: I have posted this on blender as a bug. Can someone who has enough reputation close this question as not constructive (ie this question is something that needs to be discussed not answered)? Thank you for all your help.

EDIT 2: This is my computer specific, please check my solution below.

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    $\begingroup$ could you upload a screenshot? $\endgroup$ – gladys Aug 10 '15 at 17:04
  • $\begingroup$ Video uploaded. $\endgroup$ – Yubin Lee Aug 10 '15 at 17:36
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    $\begingroup$ You should not only click by LMB, but click and drag if using manipulator (either scale or rotate) (it's not clear good enough from video how exactly do you do that). $\endgroup$ – Mr Zak Aug 10 '15 at 17:42
  • $\begingroup$ @MrZak what is the manipulator? And I did click and drag. $\endgroup$ – Yubin Lee Aug 10 '15 at 17:50
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    $\begingroup$ you have to click the LMB and drag at the same time (the LMB must be pushed while dragging) $\endgroup$ – gladys Aug 10 '15 at 18:13
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This is my computer's OpenGL issue, according to people at blender's bug support. Downloading this file and putting it at the same folder where blender.exe is will fix the issue.

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    $\begingroup$ I'm glad that you could find the solution, and thanks for sharing it :) $\endgroup$ – Bithur Aug 18 '15 at 12:42

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