3
$\begingroup$

I have never used Blender before. Is it possible to create a hierarchical super-model or "scene" that contains the lighting, camera and so forth, and have it reference multiple sub-models stored in separate files? What I mean is, I want to be able to edit the sub-models separately and have the changes automatically be reflected in the hierarchical super-model. How do I set this up?

Let me know if you need me to explain this more clearly.

$\endgroup$
4
$\begingroup$

Yes, this is possible through linking objects.

In the master scene file simply go to file > link or hit Ctrl + Alt + O, choose the file you want to link an object from, go to object and select the object. Then when you change the files containing the objects they will change in the master file.

Linked objects will be highlighted with light blue.
enter image description here

Something to keep in mind is that you can't edit the linked objects in the master file which makes it cumbersome to make small adjustments.

| improve this answer | |
$\endgroup$
  • $\begingroup$ You can't nest objects in hierarchical trees it seems, which is a big drawback for me. :( $\endgroup$ – posfan12 Aug 10 '15 at 2:04
  • $\begingroup$ @posfan12 Do you mean across files? Within a file you can use parenting. $\endgroup$ – PGmath Aug 10 '15 at 4:16
  • $\begingroup$ I mean, nesting models within models nested in other models nested in other models, and so on. $\endgroup$ – posfan12 Aug 11 '15 at 17:13

Your Answer

By clicking “Post Your Answer”, you agree to our terms of service, privacy policy and cookie policy

Not the answer you're looking for? Browse other questions tagged or ask your own question.