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I used the Boolean modifier to make a hole in my gun and it looks like a shadery face covering up the hole. It's a bit hard to see and it isn't really a face. The hole i made goes through 3 meshes.

(You need to click on the pic to see the shady face) enter image description here

Any solution?

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  • $\begingroup$ Faces of one object are overlapping with faces of another object. They're in the same position. Push them away a bit. $\endgroup$
    – Paul Gonet
    Commented Aug 8, 2015 at 22:16

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It's because the 3 meshes' faces are overlapping. Move the faces of 2 of your 3 objects a tiny bit away (along normals or X/Y/Z).

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    $\begingroup$ It's known as Z-fIghting $\endgroup$
    – CodeManX
    Commented Aug 9, 2015 at 0:53

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