# Split an edge in two?

Is there a simple and quick way to add a vertex to an existing edge? I mean in a similar manner (Ctrl+R) like a loop cut for the whole object?

My current workflow is, deleting the edge completely, then I select one of the vertices and extend it via E shortcut. Is there an easier method to get an extra vertex like:

• Note that by splitting a single edge that is part of of other faces, will create n-gons or triangles, that might require some fixing later to go back to quad topology. – cegaton Jun 15 at 16:38

• If the edge is not supposed to be equally subdivided, you might find the Knife tool (K) helpful as well. – CoDEmanX Aug 7 '15 at 22:06