I'm trying to create a simple animation for water in a stream. The idea is to have a repeating texture and then animate it's offset along the x so that over time the image scrolls to the right.
This partly works. While I can set the animation keys and while it does show the correct results when I render the image, there is no visual feedback in the 3DView when I play the timeline which makes it very difficult to tweak the animation.
Even worse, if I try to encapsulate this in an action, none of the keys that I set on the image offset show up in the action editor. I'd like to export this for a game which means that I need to have the keys in the action, but for some reason blender isn't doing this. (I can set keys for location, rotation etc of the object just fine. It's just the UV offset that isn't showing up there.)