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enter image description hereI'm working on a human character and I'm in the middle of modeling.

I have the entire body near complete but I noticed some of my points were off. Like the chest-shoulder region wasn't matching up. I tried to grab with G but that ruined the placement of my character hips. So i tried to scale it, same issue.

I decided to move the points to where I needed them the attempted to adjust the hips. Now when I move or scale the hips, my previous points are not set off again. Can someone tell me what my issue is??

I have Mirror, Skin and Subsurf modifiers added, in that order, but not yet applied.

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    $\begingroup$ It would be good if some screenshots were added, where mesh is shown before and after grabbing. You could also include modifiers' options there $\endgroup$
    – Mr Zak
    Commented Aug 6, 2015 at 14:16
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    $\begingroup$ And are you scaling the mesh / its parts with S ? Or apply scale with Ctrl+A ? $\endgroup$
    – Mr Zak
    Commented Aug 6, 2015 at 14:19
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    $\begingroup$ If images aren't working for you, try pasteall for images or blend files. $\endgroup$
    – Joep
    Commented Aug 6, 2015 at 14:24
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    $\begingroup$ Mac or Windows? $\endgroup$
    – Joep
    Commented Aug 6, 2015 at 14:31
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    $\begingroup$ Try pressing 'o' to turn off proportional editing. $\endgroup$
    – Joep
    Commented Aug 6, 2015 at 14:36

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