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7 years, 10 months ago
I have a simple plane that acts as a health bar in my HUD. I am putting a texture on it, but when the plane scales down the texture also does. How can I have the texture not affected by scaling? Thanks!
Aug 5, 2015 at 1:20
2,364 4 4 gold badges 23 23 silver badges 64 64 bronze badges
I was able to do that with Texture/Mapping/Coordinates set to global.
Aug 5, 2015 at 10:55
8,148 1 1 gold badge 10 10 silver badges 27 27 bronze badges
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