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I've got an parent object which I want to use as a particle and this object has children/other particle systems on it etc. However when I try it to use it as a particle system it only creates duplicates of the parent. How do I fix this? I do not want to join everything into a single mesh.

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  • $\begingroup$ make it a group and make particles from that group? $\endgroup$ – Jaroslav Jerryno Novotny Aug 4 '15 at 13:16
  • $\begingroup$ Does this help? blender.stackexchange.com/questions/27818/… $\endgroup$ – Ray Mairlot Aug 4 '15 at 13:40
  • $\begingroup$ @Jerryno This still treats the parts separately and the particles dont seem to show up either. $\endgroup$ – user40079 Aug 4 '15 at 15:46
  • $\begingroup$ @RayMairlot It does to an extent. But the particle instance modifier doesnt seem to take into account children objects. $\endgroup$ – user40079 Aug 4 '15 at 15:47
  • $\begingroup$ then is everything on the same layer? If not it won't show up in preview, only should work in render. $\endgroup$ – Jaroslav Jerryno Novotny Aug 4 '15 at 15:54

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