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After I edited an already weighted model and its armature, the pose mode doesn't grab the limbs the right way anymore.
Is there a way to recalculate weights for single bones? Because I already edited the weights for other parts of the mesh and don't want to redo that again.

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In Weight paint mode, select the pose bones you want to recompute the weight and press: W > Assign automatic from bones

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  • $\begingroup$ Heads up for 2019: You can't select bones in weight paint mode in Blender 2.80 $\endgroup$ – hatinacat2000 Jul 2 at 21:57
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Go in pose mode and select the bone that you want to weight paint.

Then select your mesh and switch into Weight paint mode.

Press W and then you choose "assign automatic from bones"

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