I want to have custom vertex normals. I have a brief search, and found the official doc. It claims that Normal Edit Modifier can do this, and it is placed in Modify column of all modifiers. However, in my blender program, the Modify column only has:
- Mesh Cache
- UV Project
- UV Wrap
- Vertex Weight Edit
- Vertex Weight Mix
- Vertex Weight Proximity
So where is the Normal Editor? Is it being deprecated? Or replaced by other stuffs?
I'm using Blender version 2.73.