I have a ground and i would like to put lots of grass meshes [ 2 planes , With a grass texture , Image below ] I want to know if its possible to add lots of these meshes on the surface to where i click , instead of having to duplicate then place each one.
Join both of the planes that make the grass into a single object.
On the ground plane create a particle system. On the render section select object and assign the grass as Dupli Object.
Make sure the emitter start and end is 1 and the lifetime is as long as the animation you want to make. Disable gravity. Make the particle size 1 and give it some randomness.
If your grass comes out flat to the ground just enable the rotation box.