I want to make some menus (that I can call with a shortcut) that will give me shortcuts to custom brushes, scenes, layouts, etc.

For example

Menu Custom Brush 1 Custom Brush 2

or Menu Custom Scene 1 Custom Scene 2

or Menu Custom Layout 1 Custom Layout 2 etc.

I have made some menus for operators and even to do things like switch render engines, but this is beyond my understanding of python scripting. From what I have read this has something to do with variables.

Thanks for any help.

  • $\begingroup$ there is a template for pie menus Text Editor -> Templates -> Python -> Ui Pie Menu. Also see this video tutorial: vimeo.com/103321600 Related: blender.stackexchange.com/q/9109/2271 $\endgroup$ Commented Jul 22, 2015 at 20:19
  • $\begingroup$ I'm OK with making the menu, but I'm having trouble with finding the operator or creating an operator that will allow me to switch to a custom brush or to a custom scene I have created. If I wanted to make $\endgroup$
    – Mark
    Commented Jul 23, 2015 at 2:19
  • $\begingroup$ Sorry for the above. I know if sculpt mode that pressing x will do the following: bpy.ops.paint.brush_select(paint_mode='SCULPT', sculpt_tool='DRAW'. I want to do something similiar, but want to be able to call a brush I have customized, for example "MY BRUSH 1" or "MY BRUSH 2." $\endgroup$
    – Mark
    Commented Jul 23, 2015 at 2:22


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