I am searching for a method to remove corrupted or unused objects, without having to directly click on the object.
I am not sure if its an unsolved bug, but currently many of my files suffering from 2 empties, that aren't in the outliner list for "all scenes", but can be found in the "Blender file" outliner list and of course in the datablocks. Unfortunately I can not click on the objects in the Blender file list, so deleting there isn't possible.
I know these empties were used as custom bone shapes in an armature. This armature doesn't exist anymore, so I guess both empties are trapped in my file. They are not linked.
How can I safely remove objects from the datablocks /the file, even if I don't know where they are?