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i'm getting stacked with this issue please help ! it's the first time i use blender i've been modeling for the first time without noticing that i have deferent color faces on my mesh without applying any material or colors !

the mesh looks unified but whene i apply unwarping i get splited surfaces and when i use ambient oclusion it apply only ont this splited face,it's realy strange please help !! here a link to my model for anyone who want to check it !

http://www.mediafire.com/download/oo4iubpe5v7n856/Body06%282%29.rar

enter image description here

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  • $\begingroup$ your normals are mostly backwards. Press the recalculate normals button to fix it. $\endgroup$
    – David
    Jul 22, 2015 at 18:50
  • $\begingroup$ Oh man thank i've wasted a lot a time tryin' to find a solution to this problem ! Thank you very much !!! $\endgroup$
    – Ohleen
    Jul 22, 2015 at 19:02

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