Heres what I need help with.
Say I have an Object in the Outliner, it has children. Some of the children in the outliner have the pointer (object is selectable/non) turned off. I need some of the objects selectable and some not for animation purposes
Right click>Select Hierarchy only selects the children objects that have "selectability" turned on. Same for Shift-G
When Duplicating the parent object, I want a way to have ALL of the children involved in the duplication, without having to go in and manually turn on "selectability" for the children objects who have it turned off. (and then have to manually revert all the ones who need to be reverted.)
I often forget that there are children objects and sometimes end up with duplicated objects that are missing some pieces...
Does this make sense?