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How can I model this?I have it modeled from the front view, but how can I make it match the right view? What ever I do on the right view messes up the front view. How can I do this? Thanks!

  • $\begingroup$ Being in view from the right, move adjacent vertices (and position them according to reference) with X asix blocked (in your case). It's a good idea to turn on proportional editing doing that, so to not grab vertices one by one rather than all together $\endgroup$ – Mr Zak Jul 16 '15 at 21:22

you can make your life easier with a mirror modifier and deleting 1 half of your mesh.
In side view (3), select the bottom loop (Alt+Right click on an edge), activate proportionnal editing with O and scale on Y axis (S, Y). while scaling, you can change the proportionnal editing radius with your mouse wheel. click to accept the scaling, right click to cancel.

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