I am trying to achieve a curve on my mesh. Mainly I am trying to make a dog bowl. I can't seem to understand how to do the curve for the bowl for both the inside and the odd lip thing on the outside ends.
It should be noted that I am a newbie to Blender, I have taken the fundamentals course here: CG Cookie Mesh Fundamentals but didn't see anything on curving a mesh. Unless its a mixture of extruding, subdividing etc that I am missing.
My current attempts have been using insets and transforming downward. But this gives a cone shape instead. Any pointers?
This is my template of what I am trying to replicate in blender.