I want to keep a few edges of my mesh straight and flat while making other parts of the mesh smooth and curved. How do I do that? I tried using catmull-clark but I can't choose what to subdivide and what not
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mesh tools
section of thetools
tab in the toolbar on the left, there is aSmooth Vertex
button. Select the vertices you want to smooth and click that button. $\endgroup$Shift
+E
to crease edges $\endgroup$