1
$\begingroup$

I want to keep a few edges of my mesh straight and flat while making other parts of the mesh smooth and curved. How do I do that? I tried using catmull-clark but I can't choose what to subdivide and what not

$\endgroup$
  • $\begingroup$ This will be a hard question to answer without more information. Ideally, by uploading a copy of your blend file to a hosting site like Blend exchange, or a similar site, and perhaps also uploading one or more screenshots showing what edges you want to keep flat, and which you want to smooth. $\endgroup$ – brasshat Jul 6 '15 at 19:22
  • 2
    $\begingroup$ In edit mode, In the mesh tools section of the tools tab in the toolbar on the left, there is a Smooth Vertex button. Select the vertices you want to smooth and click that button. $\endgroup$ – ajwood Jul 6 '15 at 19:31
  • 1
    $\begingroup$ Use Shift+E to crease edges $\endgroup$ – VRM Jul 6 '15 at 19:38
  • 1
    $\begingroup$ You could make some edges look smooth: select faces, then go to 'mesh' menu (or ctrl+F) then choose 'shade smooth' or 'shade flat' $\endgroup$ – Faceb Faceb Jul 6 '15 at 21:12
0
$\begingroup$

Add a Subdivision Surface modifier and you can select(paint) things you wish with C and then press Shift+E to make it smooth or edgy.

$\endgroup$

Not the answer you're looking for? Browse other questions tagged or ask your own question.