I have been working on a finger model and trying to add texture on that. I was successful, but the texture is not getting rendered as seen by the camera. In other way the orientation is different. The images are shown below:
The 3D model of the finger:
Next the texture i am trying to map on it.
The unwrapped layout along with texture:
This is model seen by the camera:
The final rendered image:
The nodes Editor layout:
As you can see, the rendered image and the texture seen by the camera is different.