I am looking at work-flows for building roofs. Below was promising until I hit a snag...
- Rotated Plane + Mirror modifier.
- Alt+Space (Transform Orientation) > Normal
- Ctrl+Alt+Space > Create Orientation for sloped plane
- G, X ...
- When the two planes meet, they 'climb' up the global Z-axis, which I don't want (below)
How do I constrain the merged verts to the selected Orientation (i.e. staying in line with the roof?