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I was watching a video on retopology and saw the uploader extrude a mesh face in a way that I've not seen before. He's in edit-vertex mode and has a partly completed mesh with an L-shaped bend along its edge. He then selects the vertex on the inside corner of the L and then appears to click somewhere further out - and this causes an entire face to be created:

enter image description here

YouTube clip: https://youtu.be/KNjCaizeal0?t=8m29s

I've been reading through the docs, but can't figure out what key I need to press to do this. Does anyone know how to do this?

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Looks like blender has an addon called 'f2' mode. Enable it, and then you can create this sort of quad just by pressing F.

http://wiki.blender.org/index.php/Extensions:2.6/Py/Scripts/Modeling/F2

enter image description here

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As he is saying in the video, it's the effect of an add-on called Mesh F2, coming with the standard Blender bundle. To use it you must go to "user preferences" - "Add-Ons", search for mesh F2, activate the add-on and save the user preferences. Then in edit mode select an angle vertex and press the F key.

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