I'm new to Blender. I'm running the latest (2.74). I have made a complex scene, with a camera following a Curve Path. I would simply like to stop the camera from moving, from time to time, to allow the viewer to take a good look at whatever the camera is pointing at, then continue along the path. I have searched and searched and tried a few tutorials, but nothing works for me. I'm missing a simple procedure, I know! I've read about doing animation all with keyframes instead of following a path, which seem to make it easier to have control, but I don't want to re-invent my complex path.
I have tried messing the inserting keyframes manually into the timeline and then editing them in the Dope Sheet but failed miserably.