I'm trying to paint a terrain in Blender. It has a lot of vertices (132 000) and when I'm getting to that step nothing happens. I decreased the number of vertices in the terrain and then everything works fine. So is there a upper limit? And if so what is the limit?

The steps I took in Blender

  1. Selected the object in edit mode.
  2. Unwrap.
  3. UV/image editor.
  4. Saved the image.
  5. 3D view.
  6. Texture paint mode.
  7. Add paint slot (normal).

The version I'm using is Blender 2.74

  • $\begingroup$ After step 7 you can draw not directly on the mesh, but on the texture, in the UV/Image Editor $\endgroup$ – Mr Zak Jun 27 '15 at 19:08

I Found the problem for anyone that get stuck on the same thing.

Here http://blenderartists.org/forum/showthread.php?281181-Blender-Unwraping-Problem

When i did the unwrap i got a small warning in the upper bar that said. object has negative scale...

in object mode use Ctrl+A / scale 
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