1
$\begingroup$

This question already has an answer here:

I am very familiar with cycles and its material nodes. Now I want to use luxrender, because it has a nice net rendering system. Is there any way to convert the cycles materials to luxrender materials?

$\endgroup$

marked as duplicate by p2or, David Jul 19 '16 at 18:51

This question has been asked before and already has an answer. If those answers do not fully address your question, please ask a new question.

  • 4
    $\begingroup$ First off, no not easily. Second: blender has many network render addons, one even comes bundled with blender. $\endgroup$ – David Jun 27 '15 at 19:44
  • $\begingroup$ I know. I am using lokirender now. But with luxrender it is possible to render one frame with the power of more than one machine! What do you mean with not easily? $\endgroup$ – rudolf97 Jun 28 '15 at 5:21
  • $\begingroup$ @rudolf97 AFAIK Luxrender does this be recording the samples taken and then combining them. You can do this in cycles by rendering the same frame with different seeds, writing these to exr files and combining them later. However this likely isn't quite as efficient as lux probably does it. $\endgroup$ – gandalf3 Jun 30 '15 at 17:56
  • $\begingroup$ Yes I know that. But luxrender does this automated and is therefore better for animations. If you wanna render a still image, you can do it easily with cycles and combining the images. $\endgroup$ – rudolf97 Jun 30 '15 at 17:59