1
$\begingroup$

Here's my blend file. The camera shake is intended.

Here's what it looks like in the viewport:


(source: gfycat.com)

When I render, however, even after the camera shakes, the fire clearly jitters a little bit:

http://zippy.gfycat.com/WeepyAnchoredJanenschia.gif

$\endgroup$
1
$\begingroup$

I fixed the problem by disabling "Smoke Adaptive Domain" in the Physics tab in the Properties panel, while selecting the domain:

SAD

For whatever reason, this caused the domain to shake around a little bit, causing the jittering. I'm still not sure why it doesn't jitter in the viewport but does in the final render.

$\endgroup$
1
$\begingroup$

Works fine when I Bake the simulation before rendering. I did observe the same jittering when I did not bake first, and let blender calculate the smoke on the fly.

It's aways recommended to bake simulations before rendering, precisely for the purpose of preventing glitches like this.

Also note that it's also recommended to render to an image sequence first, then render that to a video.

$\endgroup$

Your Answer

By clicking “Post Your Answer”, you agree to our terms of service, privacy policy and cookie policy

Not the answer you're looking for? Browse other questions tagged or ask your own question.